untitled drill game Script - Auto Farm, Fast Drill, Instant Miner
Project Information
The best keyless script for untitled drill game with Auto Farm, Fast Drill, Instant Miner, Auto Collect functions you can copy from this page. This is an interesting script for a new game with many different features that will embellish your game and make it more interesting, easier and more fun. If you play with friends, then this script with a user-friendly interface will suit you perfectly, you can easily earn activity points, get awards and buy only the best tools in the untitled drill game. The script works without any problems on the PC version of the game.
untitled drill game script no key - auto farm, auto drill, auto sell
local plrs = game.Players
local plr = plrs.LocalPlayer
local char = plr.Character
local drilling = false
local selling = false
local collecting = false
local storage = false
local rebirthing = false
local selectedDrill = nil
local selectedHandDrill = nil
local selectedPlayer = nil
local function drill()
if char:FindFirstChildOfClass("Tool") and string.match(char:FindFirstChildOfClass("Tool").Name, "Hand") then
game:GetService("ReplicatedStorage").Packages.Knit.Services.OreService.RE.RequestRandomOre:FireServer()
else
for _,v in ipairs(plr.Backpack:GetChildren()) do
if string.match(v.Name, "Hand") then
char.Humanoid:EquipTool(v)
game:GetService("ReplicatedStorage").Packages.Knit.Services.OreService.RE.RequestRandomOre:FireServer()
break
end
end
end
end
local function sell()
for _,v in next, plr.Backpack:GetChildren() do
if not string.match(v.Name, "Drill") then
if v:IsA("Tool") and v:FindFirstChild("Handle") then
local old = char:GetPivot()
char:PivotTo(workspace["Sell Shop"]:GetPivot())
task.wait(0.1)
game:GetService("ReplicatedStorage").Packages.Knit.Services.OreService.RE.SellAll:FireServer()
task.wait(0.1)
char:PivotTo(old)
end
end
end
end
local function getPlot()
for _,v in next, workspace.Plots:GetChildren() do
if v:FindFirstChild("Owner") and v:FindFirstChild("Owner").Value == plr then
return v
end
end
end
local function collectDrills()
for _,v in next, getPlot():FindFirstChild("Drills"):GetChildren() do
if v:FindFirstChild("Ores") and v:FindFirstChild("Ores"):FindFirstChild("TotalQuantity") and v:FindFirstChild("Ores"):FindFirstChild("TotalQuantity").Value > 0 then
game:GetService("ReplicatedStorage").Packages.Knit.Services.PlotService.RE.CollectDrill:FireServer(v)
end
end
end
local function collectStorage()
for _,v in next, getPlot():FindFirstChild("Storage"):GetChildren() do
if v:FindFirstChild("Ores") and v:FindFirstChild("Ores"):FindFirstChild("TotalQuantity") and v:FindFirstChild("Ores"):FindFirstChild("TotalQuantity").Value > 0 then
game:GetService("ReplicatedStorage").Packages.Knit.Services.PlotService.RE.CollectDrill:FireServer(v)
end
end
end
local function rebirth()
local reb = plr.PlayerGui.Menu.CanvasGroup.Rebirth.Background
local progress = reb.Progress.Checkmark.Image == "rbxassetid://131015443699741"
local ores = reb.RequiredOres:GetChildren()
if #ores >= 2 then
local ore1 = ores[1]:FindFirstChild("Checkmark")
local ore2 = ores[2]:FindFirstChild("Checkmark")
if progress
and ore1 and ore1.Image == "rbxassetid://131015443699741"
and ore2 and ore2.Image == "rbxassetid://131015443699741" then
game:GetService("ReplicatedStorage").Packages.Knit.Services.RebirthService.RE.RebirthRequest:FireServer()
end
end
end
local function formatPrice(num)
local formatted = tostring(num)
local k
while true do
formatted, k = formatted:gsub("^(-?%d+)(%d%d%d)", '%1,%2')
if k == 0 then break end
end
return "$" .. formatted
end
local function getDrillsSortedByPrice()
local drills = {}
for _, frame in pairs(plr.PlayerGui.Menu.CanvasGroup.Buy.Background.DrillList:GetChildren()) do
if frame:IsA("Frame") then
local priceLabel = frame:FindFirstChild("Buy")
and frame.Buy:FindFirstChild("TextLabel")
local titleLabel = frame:FindFirstChild("Title")
if priceLabel and titleLabel then
local priceText = priceLabel.Text
local cleanPriceText = priceText:gsub("[%$,]", "")
local price = tonumber(cleanPriceText)
if price then
table.insert(drills, {
name = titleLabel.Text,
price = price,
frame = frame
})
end
end
end
end
table.sort(drills, function(a, b)
return a.price < b.price
end)
return drills
end
local sortedDrills = getDrillsSortedByPrice()
local drillNames = {}
for _, drill in ipairs(sortedDrills) do
table.insert(drillNames, drill.name)
end
local function getHandDrillsSortedByPrice()
local drills = {}
for _, frame in pairs(plr.PlayerGui.Menu.CanvasGroup.HandDrills.Background.HandDrillList:GetChildren()) do
if frame:IsA("Frame") then
local priceLabel = frame:FindFirstChild("Buy")
and frame.Buy:FindFirstChild("TextLabel")
local titleLabel = frame:FindFirstChild("Title")
if priceLabel and titleLabel then
local priceText = priceLabel.Text
local cleanPriceText = priceText:gsub("[%$,]", "")
local price = tonumber(cleanPriceText)
if price then
table.insert(drills, {
name = titleLabel.Text,
price = price,
frame = frame
})
end
end
end
end
table.sort(drills, function(a, b)
return a.price < b.price
end)
return drills
end
local sortedHandDrills = getHandDrillsSortedByPrice()
local handDrillNames = {}
for _, drill in ipairs(sortedHandDrills) do
table.insert(handDrillNames, drill.name)
end
local function getDrillPrice()
if not selectedDrill then return end
for _,v in next, plr.PlayerGui.Menu.CanvasGroup.Buy.Background.DrillList:GetDescendants() do
if v:IsA("TextLabel") and v.Name == "Title" and v.Text == selectedDrill then
return v.Parent:FindFirstChild("Buy").TextLabel.Text
end
end
end
local function getHandDrillPrice()
if not selectedHandDrill then return end
for _,v in next, plr.PlayerGui.Menu.CanvasGroup.HandDrills.Background.HandDrillList:GetDescendants() do
if v:IsA("TextLabel") and v.Name == "Title" and v.Text == selectedHandDrill then
return v.Parent:FindFirstChild("Buy").TextLabel.Text
end
end
end
local function get()
local t = {}
for _, p in ipairs(plrs:GetPlayers()) do
if p == plr then continue end
t[#t + 1] = p.Name
end
return t
end
local ui = loadstring(game:HttpGet("https://github.com/Footagesus/WindUI/releases/latest/download/main.lua"))()
local win = ui:CreateWindow({
Title = "Untitled Drill Game",
Icon = "terminal",
Folder = nil,
Size = UDim2.fromOffset(580, 460),
Transparent = true,
Theme = "Dark",
SideBarWidth = 200,
Background = "",
})
local tab = win:Tab({
Title = "Main",
Icon = "pickaxe",
})
tab:Section({
Title = "Farming",
TextXAlignment = "Left",
TextSize = 17,
})
tab:Toggle({
Title = "Drill Ores",
Type = "Toggle",
Default = false,
Callback = function(state)
drilling = state
if drilling then
task.spawn(function()
while drilling do
drill()
task.wait()
end
end)
end
end
})
tab:Toggle({
Title = "Sell Ores",
Type = "Toggle",
Default = false,
Callback = function(state)
selling = state
if selling then
task.spawn(function()
while selling do
sell()
task.wait()
end
end)
end
end
})
tab:Toggle({
Title = "Collect Ores From Drills",
Type = "Toggle",
Default = false,
Callback = function(state)
collecting = state
if collecting then
task.spawn(function()
while collecting do
collectDrills()
task.wait()
end
end)
end
end
})
tab:Toggle({
Title = "Collect Ores From Storage",
Type = "Toggle",
Default = false,
Callback = function(state)
storage = state
if storage then
task.spawn(function()
while storage do
collectStorage()
task.wait()
end
end)
end
end
})
tab:Toggle({
Title = "Rebirth",
Type = "Toggle",
Default = false,
Callback = function(state)
rebirthing = state
if rebirthing then
task.spawn(function()
while rebirthing do
rebirth()
task.wait(1)
end
end)
end
end
})
tab:Section({
Title = "Buying",
TextXAlignment = "Left",
TextSize = 17,
})
local Paragraph = tab:Paragraph({
Title = "Selected Drill Price: N/A",
Locked = false,
})
local Dropdown = tab:Dropdown({
Title = "Drill List",
Values = drillNames,
Value = nil,
Callback = function(option)
selectedDrill = option
local price = getDrillPrice() or "N/A"
Paragraph:SetTitle("Selected Drill Price: " .. price)
end
})
tab:Button({
Title = "Buy Drill",
Locked = false,
Callback = function()
if selectedDrill then
game:GetService("ReplicatedStorage").Packages.Knit.Services.OreService.RE.BuyDrill:FireServer(selectedDrill)
end
end
})
local Paragraph2 = tab:Paragraph({
Title = "Selected Hand Drill Price: N/A",
Locked = false,
})
local Dropdown = tab:Dropdown({
Title = "Hand Drill List",
Values = handDrillNames,
Value = nil,
Callback = function(option)
selectedHandDrill = option
local price = getHandDrillPrice() or "N/A"
Paragraph2:SetTitle("Selected Hand Drill Price: " .. price)
end
})
tab:Button({
Title = "Buy Hand Drill",
Locked = false,
Callback = function()
if selectedHandDrill then
game:GetService("ReplicatedStorage").Packages.Knit.Services.OreService.RE.BuyHandDrill:FireServer(selectedHandDrill)
end
end
})
local tab = win:Tab({
Title = "Miscellaneous",
Icon = "person-standing",
})
tab:Section({
Title = "Player",
TextXAlignment = "Left",
TextSize = 17,
})
local Slider = tab:Slider({
Title = "WalkSpeed",
Step = 1,
Value = {
Min = 0,
Max = 500,
Default = plr.Character.Humanoid.WalkSpeed,
},
Callback = function(value)
plr.Character.Humanoid.WalkSpeed = value
end
})
local Slider = tab:Slider({
Title = "JumpPower",
Step = 1,
Value = {
Min = 0,
Max = 500,
Default = plr.Character.Humanoid.JumpPower,
},
Callback = function(value)
plr.Character.Humanoid.JumpPower = value
end
})
local Dropdown = tab:Dropdown({
Title = "Select Player",
Values = get(),
Value = nil,
Callback = function(option)
selectedPlayer = option
end
})
plrs.PlayerAdded:Connect(function()
Dropdown:Refresh(get())
end)
local Button = tab:Button({
Title = "Teleport To Player",
Locked = false,
Callback = function()
char:PivotTo(plrs[selectedPlayer].Character:GetPivot())
end
})
untitled drill game Script Pastebin - Auto Drill, Auto Sell, Auto Collect
loadstring(game:HttpGet("https://pastebin.com/raw/VawT7UkS"))()
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loadstring(game:HttpGet('https://raw.githubusercontent.com/ago106/SpaceHub/refs/heads/main/Multi'))()
Untitled Drill Game Script Hub - Auto Drill, Auto Collect Ores, Auto Sell
(loadstring or load)(game:HttpGet("https://raw.githubusercontent.com/n3xkxp3rl/Moma-Hub/refs/heads/main/Loader.lua"))()
Script untitled drill game - auto collect, auto farm, more
loadstring(game:HttpGet("https://raw.githubusercontent.com/JustVibey/Scripts/refs/heads/main/VibeHub.lua"))()
untitled drill game auto farm script
loadstring(game:HttpGet("https://raw.githubusercontent.com/Bac0nHck/Scripts/refs/heads/main/untitleddrillgame.lua"))()
Script untitled drill game NO KEY - Auto Farm, Auto Collect, Fast Drill
loadstring(game:HttpGet("https://raw.githubusercontent.com/gumanba/Scripts/refs/heads/main/untitleddrill", true))()
untitled drill game Script - Instant miner
while wait() do
game:GetService("ReplicatedStorage").Packages.Knit.Services.OreService.RE.RequestRandomOre:FireServer()
end
ChangeLogs:
- Added untitled drill game script no key - auto farm, auto drill, auto sell
Free Download untitled drill game Script - Auto Farm, Fast Drill, Instant Miner
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