BIG Paintball 2 Script: Aimbot, Esp, Godmode & More

Project Information

Developer: Legend HandlesYT, chardty
Status: UNDETECTED
Updated: 16.04.25
Version: 1.1.0

Dear visitors, meet a novelty on cheater.fun, for the first time we publish a script for the game BIG Paintball 2. The script was developed by the famous author Legend HandlesYT, he added to it the most popular functions thanks to which you will be the strongest on the server, among them: Aimbot, Player Esp, Hitbox, CFrame Speed, Infinite Jump, Fps Booster, FOV and others. The script is by far the best on BIG Paintball 2, so if you were looking for a way to improve your game, you've come to the right page. To activate it you just need to copy the script below, paste it into your injector, select the desired functions and enjoy the game.

Script BIG Paintball 2 (No Key) - Auto Farm, Kill All

--[[
     PRESS F TO START THE SCRIPT
]]

local Keybind = "F"

local SessionID = string.gsub(tostring(math.random()):sub(3), "%d", function(c)
    return string.char(96 + math.random(1, 26))
end)
print(' | Running BigPaintball2.lua made by Astro with keybind ' .. Keybind .. '! [SessionID ' .. SessionID .. ']')

local Enabled = false
local UserInputService = game:GetService("UserInputService")
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local Workspace = game:GetService("Workspace")

-- Fehlerprotokollierung und Schutz
local function safeExecute(func)
    local success, errorMessage = pcall(func)
    if not success then
        warn(' | Error occurred: ' .. errorMessage .. ' [SessionID ' .. SessionID .. ']')
    end
end

-- Gegner und Spieler an festen Positionen teleportieren
local function teleportEntities(cframe, team)
    local spawnPosition = cframe * CFrame.new(0, 0, -15) -- Feste Position vor dem Spieler

    -- Verarbeiten von Entitäten
    for _, entity in ipairs(Workspace.__THINGS.__ENTITIES:GetChildren()) do
        if entity:FindFirstChild("HumanoidRootPart") then
            local humanoidRootPart = entity.HumanoidRootPart
            humanoidRootPart.CanCollide = false
            humanoidRootPart.Anchored = true
            humanoidRootPart.CFrame = spawnPosition
        elseif entity:FindFirstChild("Hitbox") then
            local directory = entity:GetAttribute("Directory")
            if not (directory == "White" and entity:GetAttribute("OwnerUID") == LocalPlayer.UserId) and
               (not team or directory ~= team.Name) then
                entity.Hitbox.CanCollide = false
                entity.Hitbox.Anchored = true
                entity.Hitbox.CFrame = spawnPosition * CFrame.new(math.random(-5, 5), 0, math.random(-5, 5))
            end
        end
    end

    -- Verarbeiten von Spielern
    for _, player in ipairs(Players:GetPlayers()) do
        if player ~= LocalPlayer and player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
            if not team or team.Name ~= player.Team.Name then
                if not player.Character:FindFirstChild("ForceField") then
                    local humanoidRootPart = player.Character.HumanoidRootPart
                    humanoidRootPart.CanCollide = false
                    humanoidRootPart.Anchored = true
                    humanoidRootPart.CFrame = spawnPosition * CFrame.new(math.random(-5, 5), 0, math.random(-5, 5))
                end
            end
        end
    end
end

-- Eingabeerkennung für das Umschalten
UserInputService.InputBegan:Connect(function(input, gameProcessedEvent)
    if input.KeyCode == Enum.KeyCode[Keybind] and not gameProcessedEvent then
        Enabled = not Enabled
        if Enabled then
            print(' | Enabled BigPaintball2.lua [SessionID ' .. SessionID .. ']')
        else
            print(' | Disabled BigPaintball2.lua [SessionID ' .. SessionID .. ']')
        end
    end
end)

-- Hauptschleife
while wait(0.1) do -- Optimierte Aktualisierungsrate
    safeExecute(function()
        if not Enabled or not LocalPlayer.Character or not LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then
            return
        end

        local cframe = LocalPlayer.Character.HumanoidRootPart.CFrame -- Spielerposition
        local team = LocalPlayer.Team -- Spielerteam
        teleportEntities(cframe, team)
    end)
end

ChangeLogs:

- Added Script BIG Paintball 2 (No Key) - Auto Farm, Kill All

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Owlvin Owlvin

Wow, this script for Ink Game on Roblox is absolutely amazing! I’ve been searching for a reliable and safe Ink Game script for weeks now, and I’m really glad I stumbled across this post. The instructions were super clear, and the script worked flawlessly on the first try. I didn’t encounter any errors or crashes, and it even has some features I didn’t expect — like smooth movement and extra customization options.