Universal Scripts Mobile Roblox
- Developer: Boss_JKLO, GhostPlayer352, cheezy2l, K00P
- Status:
UNDETECTED
- Updated: 28.02.24
- Current version: 1.3
On this page you can download free universal scripts and hacks for the mobile version of the game Roblox. Using universal scripts you can activate cheater functions in absolutely any game from the world of Roblox, whether it is a shooter and ninja battle. Universal scripts and hacks for the game Roblox very much, there is a choice of convenience, the number of functions and support from the developers.
Here we lay out the best universal scripts for the mobile version of the game Roblox, which you can copy and use yourself. Choose the right script for you and activate the hidden features of the game, or run all the scripts simultaneously and you will have the maximum number of functions.
For example, you can enable such functions as invisibility, flight, teleport, big jump, autofarm, automatic kick, remove textures, increase fps and much more. Choose the script that suits you, copy it and enjoy the mobile game Roblox.
Universal Scripts and Hacks Mobile Roblox
Universal ESP Mobile Script
loadstring(game:HttpGet("https://rawscripts.net/raw/Universal-Script-Esp-Universal-open-source-10455", true))()
Roblox Mobile Script NoClip
loadstring(game:HttpGet("https://rawscripts.net/raw/Universal-Script-Noclip-Open-source-10442", true))()
Universal Arceus Aimbot Mobile Script Pastebin
loadstring(game:HttpGet("https://pastebin.com/raw/1Gp9c57U"))()
Universal Esp Script Roblox Mobile
--//Made by Blissful#4992
local settings = {
Color = Color3.fromRGB(255, 0, 0),
Size = 15,
Transparency = 1, -- 1 Visible - 0 Not Visible
AutoScale = true
}
local space = game:GetService("Workspace")
local player = game:GetService("Players").LocalPlayer
local camera = space.CurrentCamera
local function NewText(color, size, transparency)
local text = Drawing.new("Text")
text.Visible = false
text.Text = ""
text.Position = Vector2.new(0, 0)
text.Color = color
text.Size = size
text.Center = true
text.Transparency = transparency
return text
end
local function Visibility(state, lib)
for u, x in pairs(lib) do
x.Visible = state
end
end
local function Size(size, lib)
for u, x in pairs(lib) do
x.Size = size
end
end
for i, v in pairs(game:GetService("Players"):GetPlayers()) do
local library = {
name = NewText(settings.Color, settings.Size, settings.Transparency)
}
local function ESP()
local connection
connection = game:GetService("RunService").RenderStepped:Connect(function()
if v.Character ~= nil and v.Character:FindFirstChild("Humanoid") ~= nil and v.Character:FindFirstChild("HumanoidRootPart") ~= nil and v.Name ~= player.Name and v.Character.Humanoid.Health > 0 then
local HumanoidRootPart_Pos, OnScreen = camera:WorldToViewportPoint(v.Character.HumanoidRootPart.Position)
if OnScreen then
library.name.Text = v.Name
library.name.Position = Vector2.new(HumanoidRootPart_Pos.X, HumanoidRootPart_Pos.Y)
--// AutoScale
if settings.AutoScale then
local distance = (Vector3.new(camera.CFrame.X, camera.CFrame.Y, camera.CFrame.Z) - v.Character.HumanoidRootPart.Position).magnitude
local textsize = math.clamp(1/distance*1000, 2, 30) -- 2 is min text size, 30 is max text size, change to your liking
Size(textsize, library)
else
Size(settings.Size, library)
end
--//--
Visibility(true, library)
else
Visibility(false, library)
end
else
Visibility(false, library)
if game.Players:FindFirstChild(v.Name) == nil then
connection:Disconnect()
end
end
end)
end
coroutine.wrap(ESP)()
end
game.Players.PlayerAdded:Connect(function(newplr)
print(newplr)
local library = {
name = NewText(settings.Color, settings.Size, settings.Transparency)
}
local function ESP()
local connection
connection = game:GetService("RunService").RenderStepped:Connect(function()
if newplr.Character ~= nil and newplr.Character:FindFirstChild("Humanoid") ~= nil and newplr.Character:FindFirstChild("HumanoidRootPart") ~= nil and newplr.Name ~= player.Name and newplr.Character.Humanoid.Health > 0 then
local HumanoidRootPart_Pos, OnScreen = camera:WorldToViewportPoint(newplr.Character.HumanoidRootPart.Position)
if OnScreen then
library.name.Text = newplr.Name
library.name.Position = Vector2.new(HumanoidRootPart_Pos.X, HumanoidRootPart_Pos.Y)
--// AutoScale
if settings.AutoScale then
local distance = (Vector3.new(camera.CFrame.X, camera.CFrame.Y, camera.CFrame.Z) - newplr.Character.HumanoidRootPart.Position).magnitude
local textsize = math.clamp(1/distance*1000, 2, 30) -- 2 is min text size, 20 is max text size, change to your liking
Size(textsize, library)
else
Size(settings.Size, library)
end
--//--
Visibility(true, library)
else
Visibility(false, library)
end
else
Visibility(false, library)
if game.Players:FindFirstChild(newplr.Name) == nil then
connection:Disconnect()
end
end
end)
end
coroutine.wrap(ESP)()
end)
-- Settings
local Settings = {
Box_Color = Color3.fromRGB(255, 0, 0),
Box_Thickness = 2,
Team_Check = false,
Team_Color = false,
Autothickness = true
}
--Locals
local Space = game:GetService("Workspace")
local Player = game:GetService("Players").LocalPlayer
local Camera = Space.CurrentCamera
-- Locals
local function NewLine(color, thickness)
local line = Drawing.new("Line")
line.Visible = false
line.From = Vector2.new(0, 0)
line.To = Vector2.new(0, 0)
line.Color = color
line.Thickness = thickness
line.Transparency = 1
return line
end
local function Vis(lib, state)
for i, v in pairs(lib) do
v.Visible = state
end
end
local function Colorize(lib, color)
for i, v in pairs(lib) do
v.Color = color
end
end
local Black = Color3.fromRGB(0, 0, 0)
local function Rainbow(lib, delay)
for hue = 0, 1, 1/30 do
local color = Color3.fromHSV(hue, 0.6, 1)
Colorize(lib, color)
wait(delay)
end
Rainbow(lib)
end
--Main Draw Function
local function Main(plr)
repeat wait() until plr.Character ~= nil and plr.Character:FindFirstChild("Humanoid") ~= nil
local R15
if plr.Character.Humanoid.RigType == Enum.HumanoidRigType.R15 then
R15 = true
else
R15 = false
end
local Library = {
TL1 = NewLine(Settings.Box_Color, Settings.Box_Thickness),
TL2 = NewLine(Settings.Box_Color, Settings.Box_Thickness),
TR1 = NewLine(Settings.Box_Color, Settings.Box_Thickness),
TR2 = NewLine(Settings.Box_Color, Settings.Box_Thickness),
BL1 = NewLine(Settings.Box_Color, Settings.Box_Thickness),
BL2 = NewLine(Settings.Box_Color, Settings.Box_Thickness),
BR1 = NewLine(Settings.Box_Color, Settings.Box_Thickness),
BR2 = NewLine(Settings.Box_Color, Settings.Box_Thickness)
}
coroutine.wrap(Rainbow)(Library, 0.15)
local oripart = Instance.new("Part")
oripart.Parent = Space
oripart.Transparency = 1
oripart.CanCollide = false
oripart.Size = Vector3.new(1, 1, 1)
oripart.Position = Vector3.new(0, 0, 0)
--Updater Loop
local function Updater()
local c
c = game:GetService("RunService").RenderStepped:Connect(function()
if plr.Character ~= nil and plr.Character:FindFirstChild("Humanoid") ~= nil and plr.Character:FindFirstChild("HumanoidRootPart") ~= nil and plr.Character.Humanoid.Health > 0 and plr.Character:FindFirstChild("Head") ~= nil then
local Hum = plr.Character
local HumPos, vis = Camera:WorldToViewportPoint(Hum.HumanoidRootPart.Position)
if vis then
oripart.Size = Vector3.new(Hum.HumanoidRootPart.Size.X, Hum.HumanoidRootPart.Size.Y*1.5, Hum.HumanoidRootPart.Size.Z)
oripart.CFrame = CFrame.new(Hum.HumanoidRootPart.CFrame.Position, Camera.CFrame.Position)
local SizeX = oripart.Size.X
local SizeY = oripart.Size.Y
local TL = Camera:WorldToViewportPoint((oripart.CFrame * CFrame.new(SizeX, SizeY, 0)).p)
local TR = Camera:WorldToViewportPoint((oripart.CFrame * CFrame.new(-SizeX, SizeY, 0)).p)
local BL = Camera:WorldToViewportPoint((oripart.CFrame * CFrame.new(SizeX, -SizeY, 0)).p)
local BR = Camera:WorldToViewportPoint((oripart.CFrame * CFrame.new(-SizeX, -SizeY, 0)).p)
if Settings.Team_Check then
if plr.TeamColor == Player.TeamColor then
Colorize(Library, Color3.fromRGB(0, 255, 0))
else
Colorize(Library, Color3.fromRGB(255, 0, 0))
end
end
if Settings.Team_Color then
Colorize(Library, plr.TeamColor.Color)
end
local ratio = (Camera.CFrame.p - Hum.HumanoidRootPart.Position).magnitude
local offset = math.clamp(1/ratio*750, 2, 300)
Library.TL1.From = Vector2.new(TL.X, TL.Y)
Library.TL1.To = Vector2.new(TL.X + offset, TL.Y)
Library.TL2.From = Vector2.new(TL.X, TL.Y)
Library.TL2.To = Vector2.new(TL.X, TL.Y + offset)
Library.TR1.From = Vector2.new(TR.X, TR.Y)
Library.TR1.To = Vector2.new(TR.X - offset, TR.Y)
Library.TR2.From = Vector2.new(TR.X, TR.Y)
Library.TR2.To = Vector2.new(TR.X, TR.Y + offset)
Library.BL1.From = Vector2.new(BL.X, BL.Y)
Library.BL1.To = Vector2.new(BL.X + offset, BL.Y)
Library.BL2.From = Vector2.new(BL.X, BL.Y)
Library.BL2.To = Vector2.new(BL.X, BL.Y - offset)
Library.BR1.From = Vector2.new(BR.X, BR.Y)
Library.BR1.To = Vector2.new(BR.X - offset, BR.Y)
Library.BR2.From = Vector2.new(BR.X, BR.Y)
Library.BR2.To = Vector2.new(BR.X, BR.Y - offset)
Vis(Library, true)
if Settings.Autothickness then
local distance = (Player.Character.HumanoidRootPart.Position - oripart.Position).magnitude
local value = math.clamp(1/distance*100, 1, 4) --0.1 is min thickness, 6 is max
for u, x in pairs(Library) do
x.Thickness = value
end
else
for u, x in pairs(Library) do
x.Thickness = Settings.Box_Thickness
end
end
else
Vis(Library, false)
end
else
Vis(Library, false)
if game:GetService("Players"):FindFirstChild(plr.Name) == nil then
for i, v in pairs(Library) do
v:Remove()
oripart:Destroy()
end
c:Disconnect()
end
end
end)
end
coroutine.wrap(Updater)()
end
-- Draw Boxes
for i, v in pairs(game:GetService("Players"):GetPlayers()) do
if v.Name ~= Player.Name then
coroutine.wrap(Main)(v)
end
end
game:GetService("Players").PlayerAdded:Connect(function(newplr)
coroutine.wrap(Main)(newplr)
end)
local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/Blissful4992/ESPs/main/UniversalSkeleton.lua"))()
local Skeletons = {}
for _, Player in next, game.Players:GetChildren() do
table.insert(Skeletons, Library:NewSkeleton(Player, true));
end
game.Players.PlayerAdded:Connect(function(Player)
table.insert(Skeletons, Library:NewSkeleton(Player, true));
end)
Tomato Hub Roblox Scripts Pastebin
loadstring(game:HttpGet("https://pastebin.com/raw/jpx7sKJe"))()
Universal Scripts g00bygui v8
loadstring(game:HttpGet("https://rawscripts.net/raw/Universal-Script-G00by-GUI-v8-10301", true))()
EZ Hub Mobile Scripts 150+ Games
loadstring(game:HttpGet(('https://raw.githubusercontent.com/debug420/Ez-Industries-Launcher-Data/master/Launcher.lua'),true))()
Universal Invisible Mobile Script
loadstring(game:HttpGet(('https://pastefy.app/'..'aV9OfBP4'..'/raw'),true))()
Universal Skybox, Decal, Particle Mobile Script Pastebin
loadstring(game:HttpGet("https://pastebin.com/raw/xgSsjCLt"))()
Universal Hack Roblox Mobile Ghost Hub
Xray, Anti Kick, Walk Speed, Super Jump, Anti Lag, Inf Jumps and More
loadstring(game:HttpGet('https://raw.githubusercontent.com/GhostPlayer352/Test4/main/GhostHub'))()
F3X Hub Mobile Universal Script
Kill All, Stick All, Color All, SkyBox, Fire All, Rain Toad and More
loadstring(game:HttpGet("https://rawscripts.net/raw/Universal-Script-cheezy2l-f3x-made-by-cheezly2l-and-g00byd0lan-and-tehpwnzer-10416", true))()
K00P GUI Universal Script PasteBin
Inf Yield, Jumpscare, Anti-Ban, Kill All, Gravity and More
loadstring(game:HttpGet("https://pastebin.com/raw/aMtQRfDA",true))()
Free Download Universal Scripts Mobile Roblox
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