Universal Scripts Mobile Roblox

  • Developer: Boss_JKLO, GhostPlayer352, cheezy2l, K00P
  • Status:
    UNDETECTED
  • Updated: 20.02.24
  • Current version: 1.3

Universal Scripts Mobile Roblox

On this page you can download free universal scripts and hacks for the mobile version of the game Roblox. Using universal scripts you can activate cheater functions in absolutely any game from the world of Roblox, whether it is a shooter and ninja battle. Universal scripts and hacks for the game Roblox very much, there is a choice of convenience, the number of functions and support from the developers. 

Here we lay out the best universal scripts for the mobile version of the game Roblox, which you can copy and use yourself. Choose the right script for you and activate the hidden features of the game, or run all the scripts simultaneously and you will have the maximum number of functions.

For example, you can enable such functions as invisibility, flight, teleport, big jump, autofarm, automatic kick, remove textures, increase fps and much more. Choose the script that suits you, copy it and enjoy the mobile game Roblox.

Universal Scripts and Hacks Mobile Roblox

Universal Esp Script Roblox Mobile

--//Made by Blissful#4992
local settings = {
    Color = Color3.fromRGB(255, 0, 0),
    Size = 15,
    Transparency = 1, -- 1 Visible - 0 Not Visible
    AutoScale = true
}

local space = game:GetService("Workspace")
local player = game:GetService("Players").LocalPlayer
local camera = space.CurrentCamera

local function NewText(color, size, transparency)
    local text = Drawing.new("Text")
    text.Visible = false
    text.Text = ""
    text.Position = Vector2.new(0, 0)
    text.Color = color
    text.Size = size
    text.Center = true
    text.Transparency = transparency
    return text
end

local function Visibility(state, lib)
    for u, x in pairs(lib) do
        x.Visible = state
    end
end

local function Size(size, lib)
    for u, x in pairs(lib) do
        x.Size = size
    end
end

for i, v in pairs(game:GetService("Players"):GetPlayers()) do
    local library = {
        name = NewText(settings.Color, settings.Size, settings.Transparency)
    }
    local function ESP()
        local connection
        connection = game:GetService("RunService").RenderStepped:Connect(function()
            if v.Character ~= nil and v.Character:FindFirstChild("Humanoid") ~= nil and v.Character:FindFirstChild("HumanoidRootPart") ~= nil and v.Name ~= player.Name and v.Character.Humanoid.Health > 0 then
                local HumanoidRootPart_Pos, OnScreen = camera:WorldToViewportPoint(v.Character.HumanoidRootPart.Position)
                if OnScreen then
                    library.name.Text = v.Name
                    library.name.Position = Vector2.new(HumanoidRootPart_Pos.X, HumanoidRootPart_Pos.Y)
                    --// AutoScale
                    if settings.AutoScale then
                        local distance = (Vector3.new(camera.CFrame.X, camera.CFrame.Y, camera.CFrame.Z) - v.Character.HumanoidRootPart.Position).magnitude
                        local textsize = math.clamp(1/distance*1000, 2, 30) -- 2 is min text size, 30 is max text size, change to your liking
                        Size(textsize, library)
                    else 
                        Size(settings.Size, library)
                    end
                    --//--
                    Visibility(true, library)
                else 
                    Visibility(false, library)
                end
            else 
                Visibility(false, library)
                if game.Players:FindFirstChild(v.Name) == nil then
                    connection:Disconnect()
                end
            end
        end)
    end
    coroutine.wrap(ESP)()
end

game.Players.PlayerAdded:Connect(function(newplr)
    print(newplr)
    local library = {
        name = NewText(settings.Color, settings.Size, settings.Transparency)
    }
    local function ESP()
        local connection
        connection = game:GetService("RunService").RenderStepped:Connect(function()
            if newplr.Character ~= nil and newplr.Character:FindFirstChild("Humanoid") ~= nil and newplr.Character:FindFirstChild("HumanoidRootPart") ~= nil and newplr.Name ~= player.Name and newplr.Character.Humanoid.Health > 0 then
                local HumanoidRootPart_Pos, OnScreen = camera:WorldToViewportPoint(newplr.Character.HumanoidRootPart.Position)
                if OnScreen then
                    library.name.Text = newplr.Name
                    library.name.Position = Vector2.new(HumanoidRootPart_Pos.X, HumanoidRootPart_Pos.Y)
                    --// AutoScale
                    if settings.AutoScale then
                        local distance = (Vector3.new(camera.CFrame.X, camera.CFrame.Y, camera.CFrame.Z) - newplr.Character.HumanoidRootPart.Position).magnitude
                        local textsize = math.clamp(1/distance*1000, 2, 30) -- 2 is min text size, 20 is max text size, change to your liking
                        Size(textsize, library)
                    else 
                        Size(settings.Size, library)
                    end
                    --//--
                    Visibility(true, library)
                else 
                    Visibility(false, library)
                end
            else 
                Visibility(false, library)
                if game.Players:FindFirstChild(newplr.Name) == nil then
                    connection:Disconnect()
                end
            end
        end)
    end
    coroutine.wrap(ESP)()
end)
-- Settings
local Settings = {
    Box_Color = Color3.fromRGB(255, 0, 0),
    Box_Thickness = 2,
    Team_Check = false,
    Team_Color = false,
    Autothickness = true
}

--Locals
local Space = game:GetService("Workspace")
local Player = game:GetService("Players").LocalPlayer
local Camera = Space.CurrentCamera

-- Locals
local function NewLine(color, thickness)
    local line = Drawing.new("Line")
    line.Visible = false
    line.From = Vector2.new(0, 0)
    line.To = Vector2.new(0, 0)
    line.Color = color
    line.Thickness = thickness
    line.Transparency = 1
    return line
end

local function Vis(lib, state)
    for i, v in pairs(lib) do
        v.Visible = state
    end
end

local function Colorize(lib, color)
    for i, v in pairs(lib) do
        v.Color = color
    end
end

local Black = Color3.fromRGB(0, 0, 0)

local function Rainbow(lib, delay)
    for hue = 0, 1, 1/30 do
        local color = Color3.fromHSV(hue, 0.6, 1)
        Colorize(lib, color)
        wait(delay)
    end
    Rainbow(lib)
end
--Main Draw Function
local function Main(plr)
    repeat wait() until plr.Character ~= nil and plr.Character:FindFirstChild("Humanoid") ~= nil
    local R15
    if plr.Character.Humanoid.RigType == Enum.HumanoidRigType.R15 then
        R15 = true
    else 
        R15 = false
    end
    local Library = {
        TL1 = NewLine(Settings.Box_Color, Settings.Box_Thickness),
        TL2 = NewLine(Settings.Box_Color, Settings.Box_Thickness),

        TR1 = NewLine(Settings.Box_Color, Settings.Box_Thickness),
        TR2 = NewLine(Settings.Box_Color, Settings.Box_Thickness),

        BL1 = NewLine(Settings.Box_Color, Settings.Box_Thickness),
        BL2 = NewLine(Settings.Box_Color, Settings.Box_Thickness),

        BR1 = NewLine(Settings.Box_Color, Settings.Box_Thickness),
        BR2 = NewLine(Settings.Box_Color, Settings.Box_Thickness)
    }
    coroutine.wrap(Rainbow)(Library, 0.15)
    local oripart = Instance.new("Part")
    oripart.Parent = Space
    oripart.Transparency = 1
    oripart.CanCollide = false
    oripart.Size = Vector3.new(1, 1, 1)
    oripart.Position = Vector3.new(0, 0, 0)
    --Updater Loop
    local function Updater()
        local c 
        c = game:GetService("RunService").RenderStepped:Connect(function()
            if plr.Character ~= nil and plr.Character:FindFirstChild("Humanoid") ~= nil and plr.Character:FindFirstChild("HumanoidRootPart") ~= nil and plr.Character.Humanoid.Health > 0 and plr.Character:FindFirstChild("Head") ~= nil then
                local Hum = plr.Character
                local HumPos, vis = Camera:WorldToViewportPoint(Hum.HumanoidRootPart.Position)
                if vis then
                    oripart.Size = Vector3.new(Hum.HumanoidRootPart.Size.X, Hum.HumanoidRootPart.Size.Y*1.5, Hum.HumanoidRootPart.Size.Z)
                    oripart.CFrame = CFrame.new(Hum.HumanoidRootPart.CFrame.Position, Camera.CFrame.Position)
                    local SizeX = oripart.Size.X
                    local SizeY = oripart.Size.Y
                    local TL = Camera:WorldToViewportPoint((oripart.CFrame * CFrame.new(SizeX, SizeY, 0)).p)
                    local TR = Camera:WorldToViewportPoint((oripart.CFrame * CFrame.new(-SizeX, SizeY, 0)).p)
                    local BL = Camera:WorldToViewportPoint((oripart.CFrame * CFrame.new(SizeX, -SizeY, 0)).p)
                    local BR = Camera:WorldToViewportPoint((oripart.CFrame * CFrame.new(-SizeX, -SizeY, 0)).p)

                    if Settings.Team_Check then
                        if plr.TeamColor == Player.TeamColor then
                            Colorize(Library, Color3.fromRGB(0, 255, 0))
                        else 
                            Colorize(Library, Color3.fromRGB(255, 0, 0))
                        end
                    end

                    if Settings.Team_Color then
                        Colorize(Library, plr.TeamColor.Color)
                    end

                    local ratio = (Camera.CFrame.p - Hum.HumanoidRootPart.Position).magnitude
                    local offset = math.clamp(1/ratio*750, 2, 300)

                    Library.TL1.From = Vector2.new(TL.X, TL.Y)
                    Library.TL1.To = Vector2.new(TL.X + offset, TL.Y)
                    Library.TL2.From = Vector2.new(TL.X, TL.Y)
                    Library.TL2.To = Vector2.new(TL.X, TL.Y + offset)

                    Library.TR1.From = Vector2.new(TR.X, TR.Y)
                    Library.TR1.To = Vector2.new(TR.X - offset, TR.Y)
                    Library.TR2.From = Vector2.new(TR.X, TR.Y)
                    Library.TR2.To = Vector2.new(TR.X, TR.Y + offset)

                    Library.BL1.From = Vector2.new(BL.X, BL.Y)
                    Library.BL1.To = Vector2.new(BL.X + offset, BL.Y)
                    Library.BL2.From = Vector2.new(BL.X, BL.Y)
                    Library.BL2.To = Vector2.new(BL.X, BL.Y - offset)

                    Library.BR1.From = Vector2.new(BR.X, BR.Y)
                    Library.BR1.To = Vector2.new(BR.X - offset, BR.Y)
                    Library.BR2.From = Vector2.new(BR.X, BR.Y)
                    Library.BR2.To = Vector2.new(BR.X, BR.Y - offset)

                    Vis(Library, true)

                    if Settings.Autothickness then
                        local distance = (Player.Character.HumanoidRootPart.Position - oripart.Position).magnitude
                        local value = math.clamp(1/distance*100, 1, 4) --0.1 is min thickness, 6 is max
                        for u, x in pairs(Library) do
                            x.Thickness = value
                        end
                    else 
                        for u, x in pairs(Library) do
                            x.Thickness = Settings.Box_Thickness
                        end
                    end
                else 
                    Vis(Library, false)
                end
            else 
                Vis(Library, false)
                if game:GetService("Players"):FindFirstChild(plr.Name) == nil then
                    for i, v in pairs(Library) do
                        v:Remove()
                        oripart:Destroy()
                    end
                    c:Disconnect()
                end
            end
        end)
    end
    coroutine.wrap(Updater)()
end

-- Draw Boxes
for i, v in pairs(game:GetService("Players"):GetPlayers()) do
    if v.Name ~= Player.Name then
      coroutine.wrap(Main)(v)
    end
end

game:GetService("Players").PlayerAdded:Connect(function(newplr)
    coroutine.wrap(Main)(newplr)
end)
local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/Blissful4992/ESPs/main/UniversalSkeleton.lua"))()


local Skeletons = {}
for _, Player in next, game.Players:GetChildren() do
    table.insert(Skeletons, Library:NewSkeleton(Player, true));
end
game.Players.PlayerAdded:Connect(function(Player)
    table.insert(Skeletons, Library:NewSkeleton(Player, true));
end) 

Tomato Hub Roblox Scripts Pastebin

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loadstring(game:HttpGet("https://pastebin.com/raw/jpx7sKJe"))()

Universal Scripts g00bygui v8

Universal Scripts g00bygui v8

loadstring(game:HttpGet("https://rawscripts.net/raw/Universal-Script-G00by-GUI-v8-10301", true))()

EZ Hub Mobile Scripts 150+ Games

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loadstring(game:HttpGet(('https://raw.githubusercontent.com/debug420/Ez-Industries-Launcher-Data/master/Launcher.lua'),true))()

Universal Invisible Mobile Script

loadstring(game:HttpGet(('https://pastefy.app/'..'aV9OfBP4'..'/raw'),true))()

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loadstring(game:HttpGet("https://pastebin.com/raw/xgSsjCLt"))()

Universal Hack Roblox Mobile Ghost Hub

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loadstring(game:HttpGet('https://raw.githubusercontent.com/GhostPlayer352/Test4/main/GhostHub'))()

F3X Hub Mobile Universal Script

F3X Hub Mobile Universal Script

Kill All, Stick All, Color All, SkyBox, Fire All, Rain Toad and More

loadstring(game:HttpGet("https://rawscripts.net/raw/Universal-Script-cheezy2l-f3x-made-by-cheezly2l-and-g00byd0lan-and-tehpwnzer-10416", true))()

K00P GUI Universal Script PasteBin

K00P GUI Universal Script PasteBinInf Yield, Jumpscare, Anti-Ban, Kill All, Gravity and More

loadstring(game:HttpGet("https://pastebin.com/raw/aMtQRfDA",true))()

Free Download Universal Scripts Mobile Roblox

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zuhu zuhu

that means ur using fullscreen try using windowed fullscreen or windowed

sun_cheat sun_cheat

Try Rigel internal or external its from octavian on unkowncheats and its pretty good

silverhaws54 silverhaws54

good cheat I've been using it for more than 1 week and no matter how much they report to me, they don't give me a ban 😎

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