Baddies Roblox Script - Auto Farm, Auto Kill Players

Project Information

Developer: ToraScript, Imp Hub
Status: UNDETECTED
Updated: 03.08.25
Version: 1.2.1

Baddies Roblox Script - Auto Kill Players

The only script for one of the popular place Baddies from the world of Roblox with Auto Kill Players function is available for free on our website, which you can copy from this page. A simple but effective script that will come in handy for every player who wants to use automatic functions. Using this script on Baddies you will be able to enable Auto Kill Players in one click and eliminate any players you want on the game server and get rewards, points and coins for it.

The game Baddies is currently gaining momentum and becoming popular, the constant online exceeds 30 thousand players and this is not the limit! The game has been updated today and this script works perfectly with the latest update, you have a chance to use it right now and gain as many game points as possible.

Baddies Mobile Script No Key - Auto Farm Slays, Auto Farm Stomps

local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local LocalPlayer = Players.LocalPlayer
local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Backpack = LocalPlayer:WaitForChild("Backpack")
local Net = ReplicatedStorage:WaitForChild("Modules"):WaitForChild("Net")
local hitRemote1 = Net:WaitForChild("RE/BeachShovelHit")
local hitRemote2 = Net:WaitForChild("RE/panHit")
local hitRemote3 = Net:WaitForChild("RE/pinkStopSignalHit")
local hitRemote4 = Net:WaitForChild("RE/baseballBatHit")
local stompEvent = ReplicatedStorage:WaitForChild("STOMPEVENT")

local function buyTool(toolName, buttonName)
    if Backpack:FindFirstChild(toolName) or Character:FindFirstChild(toolName) then return end

    local button = workspace:FindFirstChild(buttonName, true)
    if not button then return end

    Character:PivotTo(button.CFrame + Vector3.new(0, 2, 0))

    local prompt = button:FindFirstChildWhichIsA("ProximityPrompt", true)
    if not prompt then return end

    while not (Backpack:FindFirstChild(toolName) or Character:FindFirstChild(toolName)) do
        fireproximityprompt(prompt)
        task.wait()
    end
end

buyTool("Pan", "Pan Buy button")
buyTool("BeachShovel", "botonComprarShovel")

local slayTarget = nil
local isSlaying = false

local function fireHits()
    pcall(function()
        hitRemote1:FireServer(1)
    end)
    pcall(function()
        hitRemote2:FireServer(1)
    end)
    pcall(function()
        hitRemote3:FireServer(1)
    end)
    pcall(function()
        hitRemote4:FireServer(1)
    end)
end

local function teleportToSky(character)
    local root = character:FindFirstChild("HumanoidRootPart")
    if root then
        root.CFrame = CFrame.new(0, 1000, 0)
    end
end

local function fireSlay()
    pcall(function()
        stompEvent:FireServer()
    end)
end

local function moveNearbyPlayers(localRoot)
    for _, player in ipairs(Players:GetPlayers()) do
        if player ~= LocalPlayer then
            local char = player.Character
            local humanoid = char and char:FindFirstChild("Humanoid")
            local root = char and char:FindFirstChild("HumanoidRootPart")

            if humanoid and (humanoid.Health ~= 1 or humanoid.Health ~= 2 or humanoid.Health ~= 3) and root then

                root.CanCollide = false
                root.Size = Vector3.new(20, 20, 20)
                root.CFrame = localRoot.CFrame * CFrame.new(0, 0, -10)

            end
        end
    end
end

task.spawn(function()
    while true do
        local foundTarget = nil
        for _, player in ipairs(Players:GetPlayers()) do
            if player ~= LocalPlayer then
                local char = player.Character
                local humanoid = char and char:FindFirstChild("Humanoid")
                local head = char and char:FindFirstChild("Head")

                if humanoid and (humanoid.Health == 1 or humanoid.Health == 2 or humanoid.Health == 3) and head then
                    local yPos = head.Position.Y
                    if yPos < 500 then
                        foundTarget = player
                        break
                    end
                end
            end
        end

        slayTarget = foundTarget
        isSlaying = foundTarget ~= nil
        task.wait(1)
    end
end)

RunService.Heartbeat:Connect(function()
    local char = LocalPlayer.Character
    local root = char and char:FindFirstChild("HumanoidRootPart")

    if not char or not root then return end

    if isSlaying and slayTarget and slayTarget.Character then
        local targethead = slayTarget.Character:FindFirstChild("Head")
        if targethead then
            root.CFrame = CFrame.new(targethead.Position) * CFrame.new(0, 2.5, 0)
            fireSlay()
        end
    else
        fireHits()
        teleportToSky(char)
        moveNearbyPlayers(root)
    end
end)

for i = 1, 80 do
    pcall(function()
        ReplicatedStorage.Modules.Net["RF/SalonPunch"]:InvokeServer()
    end)
end

Baddies Script Imp Hub - Auto Farm

Baddies Script Imp Hub

loadstring(game:HttpGet('https://raw.githubusercontent.com/godor1010/godor/refs/heads/main/baddies'))()

Get Baddies Script Pastebin:

loadstring(game:HttpGet("https://raw.githubusercontent.com/ToraScript/Script/main/Baddies"))()

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