Lucky Block Tower Script - Auto Win

Project Information

Developer: 1w69
Status: UNDETECTED
Updated: July 18, 2025 at 6:49 PM
Version: 1.0.0
Compatibility: PC (Windows, MacOS) - Mobile (iOS, Android)
Updates & Support:

Simple Lucky Block Tower keyless script with Auto Win function you can get from this page, just copy the code and paste it into your PC or Mobile executor. Now you will have access to the Auto Win feature, which you can activate at any time and thus quickly get a victory, which will allow you to pass a difficult level and get a reward for it.

At the moment this is the only working script on Lucky Block Tower for which you will not get a ban and you do not need to get an activation key, because the script is open source. Hurry up while the script works without any problems.

Get Script Lucky Block Tower No key

local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RunService = game:GetService("RunService")
local TweenService = game:GetService("TweenService")

local LocalPlayer = Players.LocalPlayer
local PlayerGui = LocalPlayer:WaitForChild("PlayerGui")

local gui = Instance.new("ScreenGui", PlayerGui)
gui.Name = "RainbowEdgeGui"

local frame = Instance.new("Frame", gui)
frame.Size = UDim2.new(0, 320, 0, 90)
frame.Position = UDim2.new(0.5, -160, 0.5, -45)
frame.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
frame.BorderSizePixel = 0
frame.Active = true
frame.Draggable = true
Instance.new("UICorner", frame).CornerRadius = UDim.new(0, 12)

local topBar = Instance.new("Frame", frame)
topBar.Size = UDim2.new(1, 0, 0, 35)
topBar.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
topBar.BorderSizePixel = 0
Instance.new("UICorner", topBar).CornerRadius = UDim.new(0, 12)

local function addRainbowGradient(parent)
    local grad = Instance.new("UIGradient", parent)
    grad.Color = ColorSequence.new{
        ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 0, 0)),
        ColorSequenceKeypoint.new(0.2, Color3.fromRGB(255, 127, 0)),
        ColorSequenceKeypoint.new(0.4, Color3.fromRGB(255, 255, 0)),
        ColorSequenceKeypoint.new(0.6, Color3.fromRGB(0, 255, 0)),
        ColorSequenceKeypoint.new(0.8, Color3.fromRGB(0, 0, 255)),
        ColorSequenceKeypoint.new(1, Color3.fromRGB(139, 0, 255)),
    }
    grad.Rotation = 45
    TweenService:Create(grad, TweenInfo.new(4, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut, -1, true), {Rotation = 405}):Play()
end

addRainbowGradient(frame)
addRainbowGradient(topBar)

local discordLabel = Instance.new("TextLabel", topBar)
discordLabel.Size = UDim2.new(0, 200, 1, 0)
discordLabel.Position = UDim2.new(0, 10, 0, 0)
discordLabel.BackgroundTransparency = 1
discordLabel.Text = "discord:1w69"
discordLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
discordLabel.Font = Enum.Font.SourceSansBold
discordLabel.TextSize = 16
discordLabel.TextXAlignment = Enum.TextXAlignment.Left

local closeBtn = Instance.new("TextButton", topBar)
closeBtn.Size = UDim2.new(0, 30, 0, 30)
closeBtn.Position = UDim2.new(1, -40, 0, 2)
closeBtn.BackgroundColor3 = Color3.fromRGB(180, 30, 30)
closeBtn.Text = "❌"
closeBtn.TextColor3 = Color3.new(1, 1, 1)
closeBtn.Font = Enum.Font.SourceSansBold
closeBtn.TextSize = 20
Instance.new("UICorner", closeBtn).CornerRadius = UDim.new(0, 12)

closeBtn.MouseButton1Click:Connect(function()
    gui:Destroy()
end)

local buttonHolder = Instance.new("Frame", frame)
buttonHolder.Size = UDim2.new(1, 0, 0, 50)
buttonHolder.Position = UDim2.new(0, 0, 0, 35)
buttonHolder.BackgroundTransparency = 1

local UIList = Instance.new("UIListLayout", buttonHolder)
UIList.Padding = UDim.new(0, 10)
UIList.HorizontalAlignment = Enum.HorizontalAlignment.Center
UIList.SortOrder = Enum.SortOrder.LayoutOrder

local function createButton(text)
    local btn = Instance.new("TextButton")
    btn.Size = UDim2.new(0.8, 0, 0, 40)
    btn.BackgroundColor3 = Color3.fromRGB(40, 70, 120)
    btn.TextColor3 = Color3.fromRGB(255, 255, 255)
    btn.Font = Enum.Font.SourceSansBold
    btn.TextSize = 18
    btn.Text = text
    Instance.new("UICorner", btn).CornerRadius = UDim.new(0, 12)
    addRainbowGradient(btn)
    btn.Parent = buttonHolder
    return btn
end

local active = false
local connection

local btn = createButton("auto win ❌")
local targetPos = Vector3.new(-269.43, 190.00, -65.54)

local function moveCharacterTo(character, destination)
    local humanoid = character:FindFirstChildOfClass("Humanoid")
    local hrp = character:FindFirstChild("HumanoidRootPart")
    if humanoid and hrp then
        local direction = (destination - hrp.Position).Unit
        hrp.CFrame = CFrame.new(hrp.Position, hrp.Position + direction)
        humanoid:Move(direction, false)
    end
end

btn.MouseButton1Click:Connect(function()
    active = not active
    btn.Text = "auto win " .. (active and "✅" or "❌")

    if active then
        connection = RunService.Heartbeat:Connect(function()
            local character = LocalPlayer.Character
            if character and character:FindFirstChild("HumanoidRootPart") then
                character.HumanoidRootPart.CFrame = CFrame.new(targetPos + Vector3.new(0, 2, 0))
                moveCharacterTo(character, targetPos)
            end
        end)
    else
        if connection then
            connection:Disconnect()
            connection = nil
        end
        local character = LocalPlayer.Character
        if character then
            local humanoid = character:FindFirstChildOfClass("Humanoid")
            if humanoid then
                humanoid:Move(Vector3.new(0,0,0), false)
            end
        end
    end
end)

Free Download Lucky Block Tower Script - Auto Win

Only authorized users can download files. Please Log in or Register on the website.
Comments: 0 Views: 3 759

0 comments

No Comments
New Comments
all
mysticdragonwolff89 mysticdragonwolff89

This is in regards to the newest menu updated at 4:20 am 05/13/2026:

Injector is giving:

"Game Launcher checksum mismatch"

Game Launcher is current with the newest update.

Perhaps cheat menu mismatch?

mysticdragonwolff89 mysticdragonwolff89

Or for something things in general - like completing deliveries, fishing (imagine getting 500,000 for a single fish)

Or even paw heist coins (as there's no weekly limit).

mysticdragonwolff89 mysticdragonwolff89

Aura kill - it does work however against certain enemies that have an intro animation, suggest you have it turned off as it will kill the boss mid animation and you will be stuck in the realm with no exit.

Esp - suggest using it for missions that have very little as if there's a lot of loot (such as in Paws Heist) it will FLOOD your screen and make it near impossible to see

Noclip - I suggest you set it as a (hold toggle) and as a key you don't already use - that way you can use it alongside the movement keys

Multihit - set to 12 or less, as any higher could trip the anti-cheat logs

Speedhack - only you use when playing alone in single player.

mysticdragonwolff89 mysticdragonwolff89

New game update 05/12/2026 - recommend all users to refrain from downloading/using cheat menu until updated

For cheat menu dev - thank you for your hard work!!

Cheat Menu request:

Auto aura/loot farming w/ range modifier 

Timer stop 

Loot fons/other currency/multiplier